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Damage per minute = (2 * 1) + (((1 * 2) - 0) * 1) = 4 | Damage per minute = (2 * 1) + (((1 * 2) - 0) * 1) = 4 | ||
Doing 4 Damage per minute to a [[Natuow]], which has 20 [[Health]], means you will defeat 1 [[Natuow]] every 5 minutes, or 12 per hour. Remember that [[Monsters]] also attack back every minute | Doing 4 Damage per minute to a [[Natuow]], which has 20 [[Health]], means you will defeat 1 [[Natuow]] every 5 minutes, or 12 per hour. Remember that [[Monsters]] also attack back every minute so you will need [[Food]] to stay alive! |
Revision as of 14:20, 5 April 2023
Melee Attack is levelled by defeating Monsters. Combat happens every minute and your total damage is calculated as follows:
Total attack value = Melee Attack Level + Equipment bonuses
Alpha Combat = 1 (constant value that may change in the future)
Beta Combat = 1 (constant value that may change in the future)
Damage per minute = (Total attack value * Alpha Combat) + (((Total attack value * 2) - Monster Melee Defence) * Beta Combat)
If your Damage per minute is less than 1, then it will be rounded up to 1.
Example, as a character with level 1 stats and no equipment except the default Bronze Sword fighting the Natuow, you end up with:
Total attack value = 1 + 1
Damage per minute = (2 * 1) + (((1 * 2) - 0) * 1) = 4
Doing 4 Damage per minute to a Natuow, which has 20 Health, means you will defeat 1 Natuow every 5 minutes, or 12 per hour. Remember that Monsters also attack back every minute so you will need Food to stay alive!