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Total attack value = {{{1}}} Attack Level + Equipment bonuses{{{2}}}<br> | Total attack value = {{{1}}} Attack Level + Equipment bonuses{{{2|}}}<br> | ||
Alpha Combat = 1 (constant value that may change in the future)<br> | Alpha Combat = 1 (constant value that may change in the future)<br> | ||
Beta Combat = 1 (constant value that may change in the future) | Beta Combat = 1 (constant value that may change in the future) | ||
Damage per minute = (Total attack value * Alpha Combat) + (((Total attack value * 2) - {{{1}}} Defence) * Beta Combat)<ref>https://github.com/PaintSwap/estfor-contracts/blob/33b17d18cd2ad049892e3af1ff9a423cae310440/contracts/Players/PlayersLibrary.sol#L292</ref> | Damage per minute = (Total attack value * Alpha Combat) + (((Total attack value * 2) - {{{1}}} Defence) * Beta Combat)<ref>https://github.com/PaintSwap/estfor-contracts/blob/33b17d18cd2ad049892e3af1ff9a423cae310440/contracts/Players/PlayersLibrary.sol#L292</ref> |
Latest revision as of 22:52, 5 April 2023
Total attack value = {{{1}}} Attack Level + Equipment bonuses
Alpha Combat = 1 (constant value that may change in the future)
Beta Combat = 1 (constant value that may change in the future)
Damage per minute = (Total attack value * Alpha Combat) + (((Total attack value * 2) - {{{1}}} Defence) * Beta Combat)[1]